The agenda below briefly outlines a 45-minute presentation that introduces the audience to the It's a Wild Ride resource.
1. Openers (10-20 minutes)
Following the welcome, introductions, and any get-acquainted activities, review the goals, agenda, and the It's a Wild Ride resources.
2. Show the Video (20 minutes)
The video gives a visual overview of the classrooms and the It's a Wild Ride learning project and is intended to introduce the Web site. The video and the Web site are organized into the same segments, which makes the video a good "table of contents" for the extensive Web site materials.
Prior to showing the video, prompt teachers with the following:
As you view the video, make notes (mental or written) of what interests you:
- What do you want to know more about?
- What would you like to have?
- What would you want to explore further on the Web site?
3. Discuss Video (10-15 minutes)
Share and discuss answers to the previous questions. Make notes about particular areas that interest the group to use in the next demonstration.
4. Demonstrate the Web Site
A quick demonstration of the Web site should focus on directing participants to places online for answers to questions raised by the video.
- Show landing page (navigational layout, etc.)
- Review the five main organizers on the contents page and their alignment with the video
- Time permitting, explore one or two highlights of the five main sections:
Learning that Works
Here is where you will learn how the project gets underway, and proceeds through five learning phases.
After mastering content knowledge, students become members of a design team with job-specific roles to play.
Students choose which role on the design team to assume.
In this section you can read how the teacher and student team work together and stay organized.
See the calendar that takes you step-by-step though the curriculum organization.
Take a look at the "Red Book" that helps the students self-manage and stay organized.
This section lets you learn how the technology and the workspaces are used to maximize effectiveness.
The three teachers take advantage of three classrooms, a library, and computer labs located around the school.
Look at the real tests, performance assessments, and scoring guides used in this project.
Look at the rubric that is used to define what quality work should look like.
Design team members shared their progress with the entire design team.
This section highlights all the aspects of success that often happen outside the classroom - class schedules, leadership, and teacher teaming. What else supports effective teaching?
Learn how block scheduling contributes to the success of projects.
5. Wrap Up
- Explain how to access the resource: the video is available in the� (library, etc.)
- Show the Self-Directed Learning Page
- Announce any upcoming in-depth opportunities to learn more from It's A Wild Ride
- Additional free copies of the video are available: order video