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Classroom Activities


by Rob Hoisington, Boeckman Creek Elementary, Wilsonville, Oregon

Bringing Technology into the Classroom
A collection of step-by-step activities that incorporate technology in the classroom. Recommended for grades 2-6.

Overview
Classroom Activities is presented in four sections. Each section is available as a Word* Word Document or PDF PDF Document file.

Computer Skills Assessment
Language Arts Activities
Math and Science Activities
Collection of Internet Resources


Introduction to Classroom Activities
  • Written by a classroom teacher, who tried them out with students.
  • Provides an overview of the computer skills that students need to learn.
  • Offers engaging activities that are consistent with state academic standards.
  • May be modified to fit the needs of different grade levels or curriculum.
  • Designed to compliment the "KWL model" of teaching: What do you know? What do you want to know? What did you learn?
    • What do you know? Evaluate skills using the Computer Skills Assessment. Advanced skills can then be built on foundational skills.
    • What do you want to know? By asking questions about what students are interested in, then finding activities that correspond, you'll make learning easy and enjoyable.
    • What did you learn? When finished with a project or activity, reflect with students about what was learned, and how the experience can lead to new areas of inquiry.
Computer Skills Assessment
Assess your students and monitor their progress using this checklist of basic and advanced computer skills. Works for elementary or middle-school curriculum.

Computer Skills Checklist

Word Document (72K)    PDF Document (15K)

Language Arts Activities
Integrate technology throughout language arts, from story-mapping to word processing to multimedia presentations. Activities include:
  • Create a basic interview.
  • Use Inspiration* to outline a story or essay.
  • Retell a story on the computer with pictures, text, and voice.
  • Create a story on the computer with illustrations, text, and voice.
  • Create a newspaper or newsletter.
  • Create an advanced interview.
  • Create a video essay.
  • Publish a project on the Web.
  • Use Encarta* (CD-ROM and Internet) for research.
  • Create a family tree.
  • Use the Web for biography research.
  • Discover a state on the Web.
  • Make a joke book.
  • Send an e-mail postcard.
  • Ask a question, any question!
  • Book research on the Internet.
Language Arts Activities

Word Document (200K)   PDF Document (95K)

Math and Science Activities
Use technology to engage students with hands-on math and science concepts, from microscopes to geometry. Activities include:
  • Inside the computer (Part One): electricity/simple circuits.
  • Inside the computer (Part Two): functions of a computer.
  • Create graphs with a spreadsheet program.
  • Create interactive story problems on the Web.
  • Use the microscope in science projects.
  • Use perspective in virtual (and real) Lego* building.
  • Program with a roamer.
  • Solve roamer math activities: angles, geometry, and negative numbers.
  • Solve roamer challenges.
  • Find out how things work.
  • Research science inquiry at a virtual zoo.
  • Create a "how-to" video.
  • Sharpen geography skills with Geo-Globe (online).
  • Create a weather newscast.
Math / Science Activities

Word Document (246K)    PDF Document (273K)

Collection of Internet Resources
Kid-friendly Web sites to enrich classroom activities across the curriculum.

Internet Resources to Enhance Classroom Activities

Word Document (86K)   PDF Document (18K)


Rob Hoisington is a second grade teacher for Boeckman Creek Elementary in Wilsonville, Oregon.




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